Changelog 2015-07-29

Gameplay changes

  • Introduced new structure: Storage. It is available at RCL 4 and allows to store up to 500K energy units.
  • Roads now decay for 100 hits per 1000 ticks at plain land and for 500 hits per 1000 ticks at swamp. Every creep step decreases the timer for 1 tick per each creep body part.

API changes