Increased ramparts decay from 1 hit/30 ticks to 300 hits/100 ticks.
Increased HEAL body part cost from 200 to 250.
API changes
Breaking change: renamed Creep.energy property to Creep.carry.energy. Old name is still available, but is considered deprecated and will be removed soon.
Breaking change: renamed Creep.energyCapacity property to Creep.carryCapacity. Old name is still available, but is considered deprecated and will be removed soon.