- Updated runtime servers to Node.js 6.2.1.
- Added new method
StructureRampart.setPublic. - Added new property
StructureRampart.isPublic. - Added new global property
Game.constructionSites. - Added new argument
asArrayto methodsĀRoom.lookAtAreaandRoom.lookForAtArea. - Changed
StructureSpawn.renewCreepcost to the following values:ticks = floor(600/body_size)energyCost = ceil(creep_cost/2.5/body_size)
- Method
Creep.moveByPathnow accepts paths returned fromPathFinder.search.
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