Changelog 2016-02-08

  • Introduced new CLAIM body part type. It costs 600 energy units and has the following effects: A creep with this body part will have a reduced life time of 500 ticks and cannot be renewed.
  • Decreased energy sources capacity in neutral non-reserved rooms from 3000 to 1500. Reserve a room to increase it to the full capacity.
  • Controllers will now restore 90% of the previous level progress when downgrading.
  • Energy sources now cannot be harvested if the room controller is reserved or owned by another player.
  • Decreased tower effectiveness at a distance:
    • Attack: from 600 hits at range 5 to 150 hits at range 20.
    • Heal: from 400 hits at range 5 to 100 hits at range 20.
    • Repair: from 800 hits at range 5 to 200 hits at range 20.
  • You are not allowed to self-destroy a structure while there are hostile creeps in the room.
  • Introduced new method Creep.dismantle which allows dismantling any (even hostile) structures returning 50% of the energy spent on its repair.
  • Spawns now can be placed at any vacant square in the room excluding squares within 5 range from sources.