- New option
heuristicWeight for the method Room.findPath() added in order to speed up path finding. The current default value is 10, it was hard-coded to 1 previously.
- Collision detection algorithm has been updated in order to provide more consistent movement.
- Increased rampart hits amount from 300 to 1500.
- Increased rampart construction cost from 500 to 2000 energy units.
- Increased wall hits amount from 1000 to 2000.
- Increased extension construction cost from 1000 to 3000 energy units..
- Decreased extension energy capacity from 500 to 200.
- Increased spawn construction cost from 2000 to 5000 energy units.