- Updated runtime servers to Node.js 6.2.1.
- Added new method
StructureRampart.setPublic
. - Added new property
StructureRampart.isPublic
. - Added new global property
Game.constructionSites
. - Added new argument
asArray
to methodsĀRoom.lookAtArea
andRoom.lookForAtArea
. - Changed
StructureSpawn.renewCreep
cost to the following values:ticks = floor(600/body_size)
energyCost = ceil(creep_cost/2.5/body_size)
- Method
Creep.moveByPath
now accepts paths returned fromPathFinder.search
.
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